Skyrim: Difference between revisions
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== Mods == |
== Mods == |
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* Install [https://store.steampowered.com/app/72850/ Skyrim] |
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* get the Skyrim Script Extender (SKSE): http://skse.silverlock.org/ |
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* Get [https://www.nexusmods.com Vortex from NexusMods] |
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* put dlls and .exe into <...>\Steam\steamapps\common\skyrim |
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* Install the [https://store.steampowered.com/app/365720/ Skyrim Script Extender (SKSE)] |
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* get the modmanager: http://skyrimnexus.com/content/modmanager/ |
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* get at least SkyUI for a usable inventory |
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* Create a file start.cmd in <...>\Steam\steamapps\common\skyrim |
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<pre> |
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C: |
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cd <...>\Steam\steamapps\common\skyrim |
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skse_loader.exe |
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</pre> |
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* Menu: Steam |
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* Add non steam game to my library |
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* Browse to <...>\Steam\steamapps\common\skyrim and select start.cmd |
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* In the properties select - via choose icon... - the icon of SkyrimLauncher.exe |
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* First edit field: Skyrim (SKSF) |
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Now try to start the game with the extender. |
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{| class="wikitable" |
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|+ Skyrim Mods |
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! Mod Name |
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! Mod Description |
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! Link |
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! Extra Knowledge |
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|- |
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! scope=row | Row header 1 |
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| Cell 2 || Cell 3 || xx |
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|- |
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! scope=row | Row header A |
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| Cell B |
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| Cell C |
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| x |
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|} |
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=== Long Range archery fix === |
=== Long Range archery fix === |
Revision as of 16:52, 24 June 2019
Too quiet
from vizionblind: (SkyrimPrefs.ini)
under [AudioMenu] fAudioMasterVolume=1.0000 change that to [AudioMenu] fAudioMasterVolume=4.0000
Alvin_the_Elf:
Enable Loudness Equalization from Control Panel. If it is enabled, disable it.
FOV
Paste what follows in skyrim.ini under the [Display] section: (C:\Documents and Settings\<user>\My Documents\My Games\Skyrim\Skyrim.ini)
fdefaultfov=90 fDefaultWorldFOV=90 fDefault1stPersonFOV=90
The following works (in first person) well too for me:
[General] fdefaultfov=75.
Mods
- Install Skyrim
- Get Vortex from NexusMods
- Install the Skyrim Script Extender (SKSE)
Mod Name | Mod Description | Link | Extra Knowledge |
---|---|---|---|
Row header 1 | Cell 2 | Cell 3 | xx |
Row header A | Cell B | Cell C | x |
Long Range archery fix
from http://forums.steampowered.com/forums/showthread.php?t=2242169&highlight=arrow
skyrim.ini
[Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.0 f3PArrowTiltUpAngle=0.0
[Actor] fVisibleNavmeshMoveDist=40000.0000
Requiem
Did you ever get annoyed about the automatic leveling of your enemies? How they scale to your levels? If you get better as a smith or as an alchemist, the enemies get stronger. If you are a mage but get some skills in archery, the enemies get stronger. If you are able to fight with a one-handed weapons against an enemy, as soon as you get skills in blocking, the enemy get better and stronger and you don't have an advantage. This sucks.
Requiem removes the scaling. The world is leveled as they say. Certain areas have preferred enemies of a certain level. So if you get better in alchemy, the enemy stays the same. If you get more weapons skill, the enemy is the same, you get an advantage.
This is the nexus link: http://www.nexusmods.com/skyrim/mods/19281/?
Mods I like together with Requiem:
- Conjure Bound Pickaxe, at least as mage I really want this, I am a MAGE!
- Dynamic Things, just move things into a container, it is yours now
- Even Better Quest Objectives, if you followed the Requiem instructions, you removed the compass and the quest markers and already installed this
- Glowing Ore Veins 300
- NobleD's Riverwood Smelter