Skyrim: Difference between revisions

From Funiaita
Line 41: Line 41:
! Mod Name
! Mod Name
! Mod Description
! Mod Description
! Link
! Mod Link
! Extra Knowledge
! Extra Information
|-
|-
! scope=row | Row header 1
! scope=row | 50 Carrying Capacity per 10 Stamina
| Changes the relation between Stamina and Carrying Weight from the original 5 to 50 (per 10 stamina) when you raise your Stamina.
| Cell 2 || Cell 3 || xx
| https://www.nexusmods.com/skyrim/mods/1339
| Extra
|-
|-
! scope=row | Row header A
! scope=row | 99 percent Pickpocket
| Raise the pickpocket success limit to 99% (The maximum percentage after training)
| Cell B
| https://www.nexusmods.com/skyrim/mods/692
| Cell C
| x
|
|-
! scope=row | A Quality World Map and Solstheim Map - With Roads
| Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC.
| https://www.nexusmods.com/skyrim/mods/4929
| Extra
|-
! scope=row | moreHUD
| Now you can target an object such as a weapon, piece of armor, or an ingredient and see information about the object
| https://www.nexusmods.com/skyrim/mods/51956
|
|-
! scope=row | Apocalypse - Magic of Skyrim
| Apocalypse is the most popular Skyrim spell pack, adding 155 new spells that are unique, balanced, lore friendly, use high quality custom visuals and blend seamlessly into the vanilla magic system. Also includes scrolls and staves for the new spells.
| https://www.nexusmods.com/skyrim/mods/16225
|
|-
! scope=row | ecome a Skooma Dealer
| Are you tired of the thieves guild's repetitive, low-paying jobs? Well, throw away your lockpicks and sneaky boots! Now you can pursue an alternate career in crime. You can make and sell three kinds of skooma, sleeping tree sap, and balmora blue.
| https://www.nexusmods.com/skyrim/mods/37404
|
|-
! scope=row | Better Dialogue Controls
Ever pick the wrong item in a dialogue with a NPC? This mod aims to fix some annoyances with the way keyboard and mouse selection works in the dialogue interface.
| https://www.nexusmods.com/skyrim/mods/27371
|
|-
! scope=row | Better MessageBox Controls
| Navigate all message boxes with the Left/Right and Activate (E) keys. Also fixes the clickable area of buttons so they are easier to select with the mouse.
| https://www.nexusmods.com/skyrim/mods/28170
|
|-
! scope=row | Book Covers Skyrim
| Book Covers Skyrim is a retexture of all the readable books, journals, and notes in Skyrim. It gives each book and journal its own unique cover and adds many additional paper styles to the notes.
| https://www.nexusmods.com/skyrim/mods/35399
|
|-
! scope=row | Improved Combat Sounds
| Enhances all combat sounds - blows feel heavier, meatier and more satisfying. Bash and block sounds are also enhanced to improve the overall fighting experience!
| https://www.nexusmods.com/skyrim/mods/5289
|
|-
! scope=row | Buildable Chests and Containers with Advanced Placement
| Allows you to make your own not respawning chests and place them everywhere!
| https://www.nexusmods.com/skyrim/mods/32676
| Everything with "camp" in name is a shared container. You get the water kegs for iNeed with this
|-
! scope=row | Campfire - Complete Camping System
| Campfire is the most feature-rich stand-alone camping mod for The Elder Scrolls V: Skyrim, created from Frostfall's immersive and detailed camping system. Campfire is also a modder's framework, allowing anyone to create their own unique camping equipment.
| https://www.nexusmods.com/skyrim/mods/64798
| Needed for FrostFall
|-
! scope=row | Charcoal
| This mod adds a single crafting recipe for charcoal sticks (00033760) using a smelter.
| https://www.nexusmods.com/skyrim/mods/11519
|
|-
! scope=row | Climates Of Tamriel - Weather - Lighting - Audio
| The #1 Weather & Lighting overhaul for Skyrim.
| https://www.nexusmods.com/skyrim/mods/17802
|
|-
! scope=row | Cloaks of Skyrim
| Adds almost 100 new styles of cloak to the world of Skyrim, via crafting, levelled-lists, and static loot. They are lore-friendly and enchantable, and more are being added with every update. The aim of this mod is to provide some variety and flavour to the world, as well as the chance to wear a stylish cloak and quite literally keep the cold out.
| ModLink
| Extra
|-
! scope=row | ModName
| ModDescription
| https://www.nexusmods.com/skyrim/mods/12092
|
|-
! scope=row | Complete Alchemy and Cooking Overhaul
| This mod is a complete overhaul of the alchemy and cooking systems. Its intention is to provide a balanced, consistent experience throughout all aspects of alchemy and cooking, from harvesting and collecting ingredients to high-level potion and food creation.
| https://www.nexusmods.com/skyrim/mods/69306
| Do not activate the hunger module in the configuration. Use iNeed instead.
|-
! scope=row | ModName
| ModDescription
| ModLink
| Extra
|-
! scope=row | ModName
| ModDescription
| ModLink
| Extra
|}
|}



Revision as of 17:12, 24 June 2019

Too quiet

from vizionblind: (SkyrimPrefs.ini)

under
[AudioMenu]
fAudioMasterVolume=1.0000

change that to

[AudioMenu]
fAudioMasterVolume=4.0000 

Alvin_the_Elf:

Enable Loudness Equalization from Control Panel. If it is enabled, disable it.

FOV

Paste what follows in skyrim.ini under the [Display] section: (C:\Documents and Settings\<user>\My Documents\My Games\Skyrim\Skyrim.ini)

fdefaultfov=90
fDefaultWorldFOV=90
fDefault1stPersonFOV=90 

The following works (in first person) well too for me:

[General]
fdefaultfov=75.

Mods

Skyrim Mods
Mod Name Mod Description Mod Link Extra Information
50 Carrying Capacity per 10 Stamina Changes the relation between Stamina and Carrying Weight from the original 5 to 50 (per 10 stamina) when you raise your Stamina. https://www.nexusmods.com/skyrim/mods/1339 Extra
99 percent Pickpocket Raise the pickpocket success limit to 99% (The maximum percentage after training) https://www.nexusmods.com/skyrim/mods/692
A Quality World Map and Solstheim Map - With Roads Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC. https://www.nexusmods.com/skyrim/mods/4929 Extra
moreHUD Now you can target an object such as a weapon, piece of armor, or an ingredient and see information about the object https://www.nexusmods.com/skyrim/mods/51956
Apocalypse - Magic of Skyrim Apocalypse is the most popular Skyrim spell pack, adding 155 new spells that are unique, balanced, lore friendly, use high quality custom visuals and blend seamlessly into the vanilla magic system. Also includes scrolls and staves for the new spells. https://www.nexusmods.com/skyrim/mods/16225
ecome a Skooma Dealer Are you tired of the thieves guild's repetitive, low-paying jobs? Well, throw away your lockpicks and sneaky boots! Now you can pursue an alternate career in crime. You can make and sell three kinds of skooma, sleeping tree sap, and balmora blue. https://www.nexusmods.com/skyrim/mods/37404
Better Dialogue Controls

Ever pick the wrong item in a dialogue with a NPC? This mod aims to fix some annoyances with the way keyboard and mouse selection works in the dialogue interface.

https://www.nexusmods.com/skyrim/mods/27371
Better MessageBox Controls Navigate all message boxes with the Left/Right and Activate (E) keys. Also fixes the clickable area of buttons so they are easier to select with the mouse. https://www.nexusmods.com/skyrim/mods/28170
Book Covers Skyrim Book Covers Skyrim is a retexture of all the readable books, journals, and notes in Skyrim. It gives each book and journal its own unique cover and adds many additional paper styles to the notes. https://www.nexusmods.com/skyrim/mods/35399
Improved Combat Sounds Enhances all combat sounds - blows feel heavier, meatier and more satisfying. Bash and block sounds are also enhanced to improve the overall fighting experience! https://www.nexusmods.com/skyrim/mods/5289
Buildable Chests and Containers with Advanced Placement Allows you to make your own not respawning chests and place them everywhere! https://www.nexusmods.com/skyrim/mods/32676 Everything with "camp" in name is a shared container. You get the water kegs for iNeed with this
Campfire - Complete Camping System Campfire is the most feature-rich stand-alone camping mod for The Elder Scrolls V: Skyrim, created from Frostfall's immersive and detailed camping system. Campfire is also a modder's framework, allowing anyone to create their own unique camping equipment. https://www.nexusmods.com/skyrim/mods/64798 Needed for FrostFall
Charcoal This mod adds a single crafting recipe for charcoal sticks (00033760) using a smelter. https://www.nexusmods.com/skyrim/mods/11519
Climates Of Tamriel - Weather - Lighting - Audio The #1 Weather & Lighting overhaul for Skyrim. https://www.nexusmods.com/skyrim/mods/17802
Cloaks of Skyrim Adds almost 100 new styles of cloak to the world of Skyrim, via crafting, levelled-lists, and static loot. They are lore-friendly and enchantable, and more are being added with every update. The aim of this mod is to provide some variety and flavour to the world, as well as the chance to wear a stylish cloak and quite literally keep the cold out. ModLink Extra
ModName ModDescription https://www.nexusmods.com/skyrim/mods/12092
Complete Alchemy and Cooking Overhaul This mod is a complete overhaul of the alchemy and cooking systems. Its intention is to provide a balanced, consistent experience throughout all aspects of alchemy and cooking, from harvesting and collecting ingredients to high-level potion and food creation. https://www.nexusmods.com/skyrim/mods/69306 Do not activate the hunger module in the configuration. Use iNeed instead.
ModName ModDescription ModLink Extra
ModName ModDescription ModLink Extra

Long Range archery fix

from http://forums.steampowered.com/forums/showthread.php?t=2242169&highlight=arrow

skyrim.ini

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0
[Actor]
fVisibleNavmeshMoveDist=40000.0000

Requiem

Did you ever get annoyed about the automatic leveling of your enemies? How they scale to your levels? If you get better as a smith or as an alchemist, the enemies get stronger. If you are a mage but get some skills in archery, the enemies get stronger. If you are able to fight with a one-handed weapons against an enemy, as soon as you get skills in blocking, the enemy get better and stronger and you don't have an advantage. This sucks.

Requiem removes the scaling. The world is leveled as they say. Certain areas have preferred enemies of a certain level. So if you get better in alchemy, the enemy stays the same. If you get more weapons skill, the enemy is the same, you get an advantage.

This is the nexus link: http://www.nexusmods.com/skyrim/mods/19281/?

Mods I like together with Requiem: