Subnautica
From Funiaita
Where to find
- Battery Charger fragments: ca. 750m North: a room , -388,-108, 612 F1 or Map (1st and 3rd coordinate)
- Alternative with 100m for Battery Charger: around Lifepod 17, 3 wracks in a line, especially -426, -277.
- Power Cell Charger fragments + Moonpool: -798,-220, -716, a bit north of Lifepod 19, ca. 220m deep, is a wrack with scan-able objects around and INSIDE. Not in a cave or something, just lying on the ground.
- Cyclops Hull fragments: Mushroom Forest, Sea Treader's Path, East side of Mountain Island
- Cyclops Engine fragments: Aurora, Crag Field, Crash Zone, Mountains, and the Underwater Islands Wreck, East side of Mountain Island
- Cyclops Bridge fragments: Crash Zone, Mushroom Forest and Sea Treader's Path, East side of Mountain Island
Good for Alien Containment
or a modded Aquarium
- Bladderfish: Water
- Reginald: Food
- Oculus: Fuel (Bio Reactor)
Time
F1 - Day/Night scalar 0-1
- 0.0 = Midnight
- 0.2 = Dawn
- 0.5 = Noon
- 0.8 = Dusk
You have light from 0.2 to 0.8.
Equipment for Aurora
- Radiation Suit
- Laser Cutter
- Scanner
- Repair tool
- 1 Fire Extinguisher (at least one, do not extinguish every fire, only the ones in your way)
- Optional: Propulsion Cannon to throw these little critters, which attack you, into the sea
- Optional: Pathfinder tool (you'll have light while scanning)
- Do NOT bring a lot of food/water, you will find a lot in the ship.
- Do NOT bring extra batteries, you will find a lot of full batteries in the ship.
- Perhaps you'd like to install this mod before you enter the Aurora: Pickupable Storage Enhanced.
Food stations
You don't always need a full blown base with buildings and entry and power and whatever. Often you only need food and water.
On land
- Exterior growbed: 2 Titanium
- Bulbo tree seed(s)
done.
Under water
- I compartment: 2 Titanium
- Hatch: 2 titanium + 1 Quarz
- 2x Composite plant pot: 2x 2 Titanium = 4 Titanium
- Bulbo tree seed(s)
Sum: 8 Titanium + 1 Quarz + seed(s)
If you feel fancy or rich drop a Beacon: 1 Copper Ore + 1 Titanium
Mods
| Mod Name | Mod Description | Mod Link | Extra Information |
|---|---|---|---|
| Nautilus | Needed, get it | https://www.nexusmods.com/subnautica/mods/1262 | |
| Tobey's BepInEx Pack for Subnautica | Needed, get it | https://www.nexusmods.com/subnautica/mods/1108 | |
| BepInEx SubHelperX (Nautilus) (BepInEx) | Needed, get it | https://www.nexusmods.com/subnautica/mods/2454 | |
| Aquarium Breeding | Creates more fish of the same type | https://www.nexusmods.com/subnautica/mods/2548 | If you have one aquarium for food, one for water and one for the bio reactor, you are good to go. |
| Better Vehicle Storage (Purple Edition) | Adds progression to the storage capacity with 4 new storage modules.
Allows access to storage modules from inside the vehicles. Lets you equip storage modules in the slot you want. |
https://www.nexusmods.com/subnautica/mods/1471 | |
| Better Nuclear Reactor | Adds fuel information to the hover text on Nuclear Reactors. Also comes with an option to set the power value of reactor rods. | https://www.nexusmods.com/subnautica/mods/2324 | |
| BetterPowerInfo Continued | Adds detailed power production and consumption information for the habitat and the cyclops. | https://www.nexusmods.com/subnautica/mods/2345 | |
| CustomCraft3 (Purple Edition) | Needed, get it | https://www.nexusmods.com/subnautica/mods/1410 | |
| Cyclops AutoZappers (Purple Edition) | Automated defenses for your Cyclops against hostile predators and parasites. Powered by MoreCyclopsUpgrades (Purple Edition). | https://www.nexusmods.com/subnautica/mods/1429 | |
| Cyclops Beacon Deployer | Allows beacons to be deployed with custom names from the Cyclops decoy tube | https://www.nexusmods.com/subnautica/mods/1365 | |
| Cyclops Docking Mod (Continued) | Enjoy docking your Cyclops to any base with the first modded base piece for Subnautica! Allows fast base/Cyclops transitions, Cyclops powercells automatic charging and full auto-pilot mode. | https://www.nexusmods.com/subnautica/mods/2799 | |
| Cyclops Energy Solution | Adds a Water Filtering Energy Generator, a new way of generating power directly inside your submarines! | https://www.nexusmods.com/subnautica/mods/1830 | |
| Cyclops Engine Upgrades (Purple Edition) | Adds another 2 tiers of Cyclops Engine Efficiency upgrades. Powered by MoreCyclopsUpgrades (Purple Edition). | https://www.nexusmods.com/subnautica/mods/1428 | |
| Cyclops Laser Cannon | When this module is inserted in any upgrade console slot, the Cyclops will be a lethal military submarine with precursor technology. | https://www.nexusmods.com/subnautica/mods/240 | |
| Cyclops Near Field Sonar | Adds a topographic map to the Cyclops hologram on the bridge. | https://www.nexusmods.com/subnautica/mods/2846 | |
| Cyclops Nuclear Upgrades (Purple Edition) | A tiny nuclear reactor that fits in the upgrade console itself. Powered by MoreCyclopsUpgrades (Purple Edition).
Includes the Nuclear Fabricator to build all your nuclear crafts in one place. |
https://www.nexusmods.com/subnautica/mods/1430 | |
| Cyclops Speed Upgrades (Purple Edition) | Provides a stackable speed boosting upgrade module for the Cyclops. Powered by MoreCyclopsUpgrades (Purple Edition). | https://www.nexusmods.com/subnautica/mods/1427 | |
| CyclopsEnhancement_Sonar | Enhance the Cyclops Sonar, along with the hologram map. | https://www.nexusmods.com/subnautica/mods/1358 | xxxx |
| MoreCyclopsUpgrades (Purple Edition) | Adds additional upgrade consoles and all the tools modders could need to easily add many more upgrades to the Cyclops. | https://www.nexusmods.com/subnautica/mods/1407?tab=description | |
| Cyclops Torpedoes | Adds a module which lets you load torpedoes into the decoy bay | https://www.nexusmods.com/subnautica/mods/1932 | |
| DockedVehicleStorageAccessConsole | Adds a Docked Vehicle Storage Access Console (Locker was removed)AutoSortLockers Vehicle Unloader should be used as a replacement | https://www.nexusmods.com/subnautica/mods/42 | |
| EasyCraft | Automatically crafts ingredients for a blueprint and takes materials from the neighboring storage. | https://www.nexusmods.com/subnautica/mods/24 | |
| ECC Library 2.0 | A creature modding library for the latest version of Subnautica. This is a dependency for all creatures mods. | https://www.nexusmods.com/subnautica/mods/1457 | |
| Enhanced Metal Salvage | This simple mod makes metal salvage a lot more useful, as well as gathering materials less annoying. With this mod Metal Salvage can be used to make more materials than just titanium. | https://www.nexusmods.com/subnautica/mods/1493 | |
| Laser Cannon | Laser cannon for the Seamoth. | https://www.nexusmods.com/subnautica/mods/136 | xxxx |
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